It is 3019 and the earth is dying.
You need to use all that has left to build a spaceship and flee to another planet.
But first, with all that is remaining, you have to create a balanced ecosystem to get the materials for the ship.

Challenge Mother Nature, relearn how to cook and craft weird stuff!

A clicker with pressing as it's main mechanic and a crafting hierarchy.


* This game was mainly made for prototyping with Unity Scriptable Objects, and it is lacking in many ways.
It was build with the idea that it should be released after 2 days of programming, and here are things that I should improve if I take another few days working on it (if there actually are people interested in playing a more complete version of this game):

  • Decent and fitting graphics;
  • Better UI with more indications of what's happening (like how much materials you gain/lose per second after buying some materials);
  • Make so you don't have to spam click UI buttons in the press (the shop);
  • SFX;
  • Saving?
  • Make it possible to build the spaceship and end the game (... yeah, even that's not done).

Edit: I will do one of those features every 10 reviews or every 1$ I get from donations.

StatusPrototype
PlatformsHTML5
Release date Dec 21, 2019
AuthorJirushi
GenreSimulation
Made withUnity
TagsCasual, clicker, Crafting, Management, Mouse only, Relaxing, Short, Unity, upgrades
LicenseMIT License
Average sessionAbout an hour
LanguagesEnglish
InputsMouse, Touchscreen, Smartphone

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Click download now to get access to the following files:

Game-Download.zip 4 MB
Scripts.zip 6 kB

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